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After a strange phenomenon caused panic in the small town of Yellow Cedar
Davus and his friends decide to investigate the source of the event.
With their wooden swords and walkie-talkies, they leave their hometown
to discover that the reality is not what they expected it to be.
THE GAME
Prisma Light is a 2D Action Game with Platform elements
Inspired by the Classic RPGs from the 16-bit era.
Our Journey takes place in a beautiful and detailed
pixel-art world with modernized game elements.
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FEATURES
The Walkie Talkie
Strange noises caused by the mysterious phenomenon
traverse the depths of this land.
Listening to the frequencies you might be able
to find the answer no matter when.
Jumping Platforms
Venturing out into the lands requires from you
to explore certain regions by jumping through
the gaps, to reach secret places and to solve puzzles.
A discovering, vast world score
Wonders and Fascination set the tone in your quest,
leading our hero into this vast and mysterious world.
Vinicius the Oliveira composes for Prisma Light.
Prisma Light - The Verdant Town - by Vinicius de Oliveira
00:0000:00
Battle terrifying monsters
Use your skills to battle against hordes of
terrifying foes!
By using both Gun and Sword, we can create
new strategies to defeat our enemies.
Screenshots
POWERED BY IMAGINATION
Jonathan Barcellos
Creator + Director + Design + Art
Vinícius Oliveira
Music Composer
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